Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 170 days ago
12 / 8 / 8
K / D / A
41.7%
Kill participation
1,054.2
Damage / min
19,247g
518.3 gold / min
27
5 placed · 3 cleared
259
7 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVladimiroloji1#TR1
Garen · Top
10 / 9 / 6
33.3% KP
33,407
19.6% share
16,185g
254 CS · 6.8/m
yetis arkamdan#nrcst
Ekko · Jungle
12 / 8 / 8
41.7% KP
39,146
23% share
19,247g
259 CS · 7/m
Wamtes#12313
Taliyah · Mid
17 / 9 / 13
62.5% KP
52,444
30.8% share
18,871g
225 CS · 6.1/m
AZİR TEKİNOĞLU#TR444
Miss Fortune · ADC
9 / 17 / 8
35.4% KP
24,583
14.4% share
17,176g
242 CS · 6.5/m
WTKEKE#TR1
Karma · Support
0 / 14 / 28
58.3% KP
20,789
12.2% share
12,228g
54 CS · 1.5/m
Red side
Victoryyt asshiaz fun#ashz
Gragas · Top
5 / 9 / 9
24.6% KP
35,346
18.9% share
13,147g
244 CS · 6.6/m
GREEN CARD HUSO#TR1
Talon · Jungle
17 / 7 / 13
52.6% KP
51,356
27.5% share
20,368g
300 CS · 8.1/m
arvwiffh#whv
Akali · Mid
7 / 9 / 11
31.6% KP
37,218
19.9% share
15,898g
231 CS · 6.2/m
Ormanda Shaco#SHACO
Jhin · ADC
13 / 7 / 13
45.6% KP
27,389
14.7% share
19,138g
246 CS · 6.6/m
shadpor#411
Pyke · Support
15 / 16 / 21
63.2% KP
35,566
19% share
15,733g
24 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
