Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 170 days ago
9 / 7 / 8
K / D / A
68%
Kill participation
974.5
Damage / min
15,019g
489.2 gold / min
33
7 placed · 5 cleared
246
8 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatprotagonist#メメX
Irelia · Top
0 / 12 / 0
0% KP
18,108
15.3% share
12,965g
295 CS · 9.6/m
yetis arkamdan#nrcst
Talon · Jungle
9 / 7 / 8
68% KP
29,918
25.4% share
15,019g
246 CS · 8/m
eti 73#733
Yasuo · Mid
6 / 11 / 8
56% KP
27,786
23.6% share
13,645g
246 CS · 8/m
TessVivian#WAR
Ezreal · ADC
5 / 6 / 4
36% KP
22,541
19.1% share
13,356g
208 CS · 6.8/m
Gungage#TRX
Xerath · Support
5 / 7 / 4
36% KP
19,632
16.6% share
9,447g
66 CS · 2.1/m
Red side
VictoryLee Sins Bey#31312
Malphite · Top
3 / 2 / 15
41.9% KP
27,484
21.5% share
12,345g
246 CS · 8/m
Es ki ci#011
Kindred · Jungle
20 / 4 / 12
74.4% KP
43,901
34.4% share
21,281g
237 CS · 7.7/m
FENZZZZZZZZZZZZZ#MAツD
Sylas · Mid
9 / 6 / 10
44.2% KP
22,279
17.4% share
13,074g
184 CS · 6/m
Curong#TR1
Kai'Sa · ADC
5 / 5 / 10
34.9% KP
19,056
14.9% share
15,902g
316 CS · 10.3/m
Capcup sama#TR1
Mel · Support
6 / 8 / 9
34.9% KP
14,988
11.7% share
10,445g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
