Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 169 days ago
7 / 11 / 20
K / D / A
67.5%
Kill participation
875.3
Damage / min
15,062g
417.8 gold / min
28
4 placed · 5 cleared
221
6.1 CS / min
Objective control
4
Dragons
1
Baron
13
Towers
5
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRagdish#TR01
Fiora · Top
11 / 11 / 6
43.6% KP
37,659
20.3% share
17,712g
273 CS · 7.6/m
RECAİNİN OĞLU#TR1
Amumu · Jungle
2 / 10 / 20
56.4% KP
30,737
16.6% share
14,458g
242 CS · 6.7/m
Yakiba#TahaX
Yone · Mid
18 / 7 / 7
64.1% KP
49,068
26.4% share
19,988g
340 CS · 9.4/m
tansu ciller#otan4
Hwei · ADC
5 / 5 / 18
59% KP
52,390
28.2% share
16,226g
265 CS · 7.4/m
Jeeves#1v9
Nami · Support
3 / 7 / 29
82.1% KP
15,756
8.5% share
11,862g
34 CS · 0.9/m
Red side
DefeatEnglish Opening#shen
Poppy · Top
8 / 4 / 13
52.5% KP
24,908
16.1% share
13,916g
226 CS · 6.3/m
yetis arkamdan#nrcst
Ekko · Jungle
7 / 11 / 20
67.5% KP
31,555
20.4% share
15,062g
221 CS · 6.1/m
SELİMİN BABASI#657
Katarina · Mid
12 / 9 / 14
65% KP
45,190
29.3% share
16,433g
212 CS · 5.9/m
NNemeâ#TR1
Corki · ADC
13 / 6 / 8
52.5% KP
41,771
27.1% share
20,829g
319 CS · 8.8/m
DedLine#TR1
Milio · Support
0 / 9 / 29
72.5% KP
10,884
7.1% share
10,141g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
