Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 169 days ago
13 / 10 / 10
K / D / A
50%
Kill participation
1,102.8
Damage / min
17,521g
512.3 gold / min
26
4 placed · 3 cleared
231
6.8 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJungleN3rdeee#003
Irelia · Top
4 / 14 / 11
34.1% KP
24,300
14.5% share
14,380g
240 CS · 7/m
arvwiffh#whv
Ekko · Jungle
9 / 6 / 12
47.7% KP
34,551
20.7% share
15,858g
239 CS · 7/m
yunusbabaHOPPALA#POMPA
Kassadin · Mid
14 / 11 / 9
52.3% KP
47,116
28.2% share
16,440g
218 CS · 6.4/m
girlslasher#666
Ashe · ADC
13 / 8 / 11
54.5% KP
42,383
25.3% share
20,052g
255 CS · 7.5/m
miumiu skirt#εıз
Seraphine · Support
4 / 8 / 31
79.5% KP
18,847
11.3% share
12,262g
29 CS · 0.8/m
Red side
Defeatmarıogomez#123
Volibear · Top
12 / 8 / 12
52.2% KP
44,334
26.1% share
18,323g
273 CS · 8/m
yetis arkamdan#nrcst
Qiyana · Jungle
13 / 10 / 10
50% KP
37,715
22.2% share
17,521g
231 CS · 6.8/m
DOMUZ LEMONTE XD#WIN
Sylas · Mid
9 / 8 / 13
47.8% KP
42,096
24.8% share
14,291g
219 CS · 6.4/m
DaemonJgACC#0001
Lucian · ADC
8 / 10 / 9
37% KP
34,014
20% share
16,971g
250 CS · 7.3/m
midquen aptal#212
Nami · Support
4 / 8 / 22
56.5% KP
11,717
6.9% share
10,443g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
