Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 167 days ago
4 / 7 / 4
K / D / A
42.1%
Kill participation
609.2
Damage / min
10,794g
372.4 gold / min
27
11 placed · 3 cleared
213
7.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKenshi#Best
Yasuo · Top
8 / 5 / 6
41.2% KP
21,815
21.9% share
12,390g
211 CS · 7.3/m
WHEREHAVEYBEEN#143
Talon · Jungle
9 / 5 / 10
55.9% KP
20,691
20.8% share
15,388g
241 CS · 8.3/m
N0NNstar#TR1
Aurelion Sol · Mid
6 / 6 / 10
47.1% KP
18,674
18.8% share
11,342g
191 CS · 6.6/m
sprinter#909
Ezreal · ADC
7 / 1 / 11
52.9% KP
29,871
30% share
15,530g
273 CS · 9.4/m
0TANT1K#TR1
Karma · Support
4 / 2 / 19
67.6% KP
8,436
8.5% share
9,660g
25 CS · 0.9/m
Red side
Defeatyetis arkamdan#nrcst
Qiyana · Top
4 / 7 / 4
42.1% KP
17,656
21.7% share
10,794g
213 CS · 7.3/m
patricat#444
Wukong · Jungle
9 / 6 / 3
63.2% KP
15,603
19.2% share
12,961g
166 CS · 5.7/m
Bobo was here#TR1
Xerath · Mid
4 / 7 / 7
57.9% KP
27,108
33.3% share
10,505g
202 CS · 7/m
CRISTIANO#7GOAT
Ziggs · ADC
2 / 7 / 3
26.3% KP
16,943
20.8% share
10,301g
224 CS · 7.7/m
PL seassention#TR1
Nami · Support
0 / 7 / 4
21.1% KP
4,162
5.1% share
6,825g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
