Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 167 days ago
9 / 3 / 8
K / D / A
48.6%
Kill participation
658.8
Damage / min
14,640g
534.3 gold / min
14
5 placed · 2 cleared
191
7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatELOHELL BRAVO#2121
Urgot · Top
5 / 10 / 3
44.4% KP
24,414
26.7% share
10,832g
162 CS · 5.9/m
kadınlara aşığım#aşk
Graves · Jungle
5 / 10 / 5
55.6% KP
20,399
22.3% share
11,752g
192 CS · 7/m
Hai#Khan4
Sylas · Mid
5 / 4 / 4
50% KP
16,195
17.7% share
11,898g
174 CS · 6.4/m
DH Magenâ#0101
Smolder · ADC
2 / 7 / 4
33.3% KP
24,274
26.5% share
11,524g
220 CS · 8/m
joji#XDD
Karma · Support
1 / 4 / 8
50% KP
6,318
6.9% share
7,670g
28 CS · 1/m
Red side
Victoryasdasd123#zxc
Tryndamere · Top
9 / 5 / 7
45.7% KP
21,861
20% share
14,391g
234 CS · 8.5/m
yetis arkamdan#nrcst
Ekko · Jungle
9 / 3 / 8
48.6% KP
18,050
16.5% share
14,640g
191 CS · 7/m
Musti Suicideman#TR99
Hwei · Mid
8 / 4 / 10
51.4% KP
35,342
32.3% share
13,377g
237 CS · 8.6/m
BBK#5424
Jinx · ADC
7 / 3 / 6
37.1% KP
25,149
23% share
13,536g
205 CS · 7.5/m
Swa#BLITZ
Blitzcrank · Support
2 / 3 / 16
51.4% KP
8,900
8.1% share
9,080g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
