Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 167 days ago
4 / 6 / 5
K / D / A
50%
Kill participation
536.5
Damage / min
10,190g
431.8 gold / min
23
7 placed · 2 cleared
144
6.1 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNefex#빈혈성
Ryze · Top
0 / 3 / 4
9.8% KP
13,182
12.6% share
8,250g
192 CS · 8.1/m
jjeiz#nil
Viego · Jungle
16 / 5 / 6
53.7% KP
25,400
24.3% share
14,543g
196 CS · 8.3/m
ZIMBA KÜRT 21 CM#1313
Sylas · Mid
2 / 5 / 13
36.6% KP
17,938
17.2% share
8,804g
161 CS · 6.8/m
Craigh Na Dun#EUW
Jhin · ADC
8 / 2 / 15
56.1% KP
21,829
20.9% share
13,578g
194 CS · 8.2/m
Redanort#3169
Zed · Support
15 / 3 / 10
61% KP
26,044
24.9% share
11,146g
49 CS · 2.1/m
Red side
Defeatdeğer#miydi
Sion · Top
3 / 7 / 5
44.4% KP
21,525
29% share
11,146g
214 CS · 9.1/m
yetis arkamdan#nrcst
Ekko · Jungle
4 / 6 / 5
50% KP
12,661
17.1% share
10,190g
144 CS · 6.1/m
Sekitia Kodachi#0134
Yasuo · Mid
6 / 7 / 3
50% KP
19,115
25.8% share
10,339g
207 CS · 8.8/m
BÖRTEÇİNE#cCc
Kalista · ADC
1 / 12 / 3
22.2% KP
10,601
14.3% share
9,131g
181 CS · 7.7/m
The Kled#NL2
Pyke · Support
4 / 9 / 5
50% KP
10,207
13.8% share
8,010g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
