Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 166 days ago
13 / 9 / 5
K / D / A
58.1%
Kill participation
1,266.9
Damage / min
14,425g
481.9 gold / min
15
3 placed · 4 cleared
177
5.9 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKIRMIZI BANDANA#3131
Darius · Top
1 / 11 / 3
12.9% KP
11,144
9.4% share
9,191g
200 CS · 6.7/m
yetis arkamdan#nrcst
Talon · Jungle
13 / 9 / 5
58.1% KP
37,923
31.9% share
14,425g
177 CS · 5.9/m
İyi Niyetliyim#Rand
Ahri · Mid
1 / 7 / 7
25.8% KP
14,816
12.5% share
9,907g
237 CS · 7.9/m
OyuncuOynuyor44#TR1
Kog'Maw · ADC
15 / 4 / 4
61.3% KP
47,617
40.1% share
17,711g
271 CS · 9.1/m
Dechaines#3161
Lulu · Support
1 / 7 / 17
58.1% KP
7,368
6.2% share
8,811g
23 CS · 0.8/m
Red side
VictoryGeshulin#モラン
Fiora · Top
17 / 9 / 6
60.5% KP
38,619
33.7% share
16,911g
219 CS · 7.3/m
素面になったら寄って#199
Hecarim · Jungle
4 / 2 / 11
39.5% KP
15,112
13.2% share
13,881g
273 CS · 9.1/m
Kemosahbe#TR1
Anivia · Mid
12 / 2 / 3
39.5% KP
35,669
31.1% share
14,877g
242 CS · 8.1/m
morwen#001
Kalista · ADC
3 / 10 / 4
18.4% KP
15,683
13.7% share
13,901g
272 CS · 9.1/m
Seffaafsss#444
Renata Glasc · Support
2 / 8 / 14
42.1% KP
9,599
8.4% share
9,492g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
