Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 165 days ago
2 / 1 / 0
K / D / A
66.7%
Kill participation
296.1
Damage / min
5,725g
371.8 gold / min
10
5 placed · 0 cleared
103
6.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBenisınamaevlat#3131
K'Sante · Top
3 / 0 / 2
35.7% KP
12,164
36% share
6,899g
139 CS · 9/m
KyriaHames#411
Diana · Jungle
1 / 0 / 0
7.1% KP
1,553
4.6% share
6,324g
150 CS · 9.7/m
3ldrichh Sama#JKING
Akshan · Mid
3 / 2 / 0
21.4% KP
6,928
20.5% share
5,186g
113 CS · 7.3/m
Wamtes#12313
Ziggs · ADC
5 / 0 / 4
64.3% KP
8,926
26.4% share
8,097g
133 CS · 8.6/m
vazelin#123
Rell · Support
2 / 1 / 8
71.4% KP
4,207
12.5% share
4,983g
33 CS · 2.1/m
Red side
DefeatVan Hooijdonk#016
Sett · Top
0 / 4 / 0
0% KP
5,120
25.7% share
4,549g
103 CS · 6.7/m
yetis arkamdan#nrcst
Ekko · Jungle
2 / 1 / 0
66.7% KP
4,560
22.8% share
5,725g
103 CS · 6.7/m
serhat#1223
Yone · Mid
1 / 1 / 1
66.7% KP
2,874
14.4% share
5,503g
137 CS · 8.9/m
メロディックな死#九百九十九
Tristana · ADC
0 / 4 / 1
33.3% KP
4,223
21.2% share
4,258g
93 CS · 6/m
Hanoxs#00000
Thresh · Support
0 / 4 / 2
66.7% KP
3,182
15.9% share
3,531g
25 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
