Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 165 days ago
4 / 7 / 6
K / D / A
40%
Kill participation
424.8
Damage / min
10,999g
414.3 gold / min
22
6 placed · 1 cleared
188
7.1 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStein#ESTP
Sejuani · Top
0 / 5 / 11
25% KP
15,358
12.7% share
8,662g
152 CS · 5.7/m
3ldrichh Sama#JKING
Graves · Jungle
11 / 4 / 8
43.2% KP
24,545
20.4% share
15,436g
244 CS · 9.2/m
Helms Deep ROME#TR1
Xerath · Mid
11 / 7 / 10
47.7% KP
28,172
23.4% share
12,514g
184 CS · 6.9/m
I dont feel pain#1111
Katarina · ADC
21 / 5 / 6
61.4% KP
42,340
35.1% share
17,051g
191 CS · 7.2/m
Hanoxs#00000
Lulu · Support
1 / 4 / 30
70.5% KP
10,112
8.4% share
10,013g
19 CS · 0.7/m
Red side
Defeatdc gg wakeup#dante
Ornn · Top
3 / 5 / 2
20% KP
17,755
23.2% share
9,911g
195 CS · 7.3/m
yetis arkamdan#nrcst
Ekko · Jungle
4 / 7 / 6
40% KP
11,278
14.8% share
10,999g
188 CS · 7.1/m
ERBAP#TR31
Viktor · Mid
8 / 7 / 5
52% KP
24,376
31.9% share
11,483g
199 CS · 7.5/m
DaraliyorumSabri#8557
Samira · ADC
3 / 11 / 5
32% KP
10,085
13.2% share
11,241g
178 CS · 6.7/m
otuzbırci#pyke
Pyke · Support
7 / 14 / 9
64% KP
12,904
16.9% share
9,823g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
