Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 165 days ago
4 / 5 / 13
K / D / A
54.8%
Kill participation
686.2
Damage / min
11,385g
418.1 gold / min
19
5 placed · 2 cleared
196
7.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory3ldrichh Sama#JKING
Darius · Top
3 / 3 / 4
21.2% KP
7,734
8.2% share
9,583g
157 CS · 5.8/m
Challenger Stuck#31313
Jarvan IV · Jungle
4 / 8 / 19
69.7% KP
14,839
15.8% share
11,779g
179 CS · 6.6/m
Michael Scofield#PB1
Yone · Mid
9 / 13 / 2
33.3% KP
25,070
26.7% share
12,940g
217 CS · 8/m
false promises#ill
Kog'Maw · ADC
15 / 4 / 9
72.7% KP
34,756
37% share
16,129g
208 CS · 7.6/m
asdasd123#zxc
Seraphine · Support
2 / 3 / 23
75.8% KP
11,600
12.3% share
9,288g
29 CS · 1.1/m
Red side
DefeatOGC Marmelat#187
Akali · Top
7 / 5 / 2
29% KP
22,580
21.4% share
10,325g
197 CS · 7.2/m
yetis arkamdan#nrcst
Ekko · Jungle
4 / 5 / 13
54.8% KP
18,687
17.7% share
11,385g
196 CS · 7.2/m
세계적 수준의#Mid
Naafiri · Mid
13 / 5 / 7
64.5% KP
40,523
38.3% share
13,715g
216 CS · 7.9/m
Hashira Twitch#TR1
Twitch · ADC
6 / 12 / 6
38.7% KP
18,601
17.6% share
10,954g
162 CS · 5.9/m
turkish sup#5ys
Lulu · Support
1 / 6 / 11
38.7% KP
5,363
5.1% share
7,386g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
