Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 165 days ago
14 / 5 / 3
K / D / A
30.9%
Kill participation
1,005.2
Damage / min
15,505g
488.1 gold / min
32
13 placed · 1 cleared
230
7.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory세계적 수준의#Mid
Kennen · Top
8 / 7 / 4
21.8% KP
23,883
16.8% share
13,496g
205 CS · 6.5/m
SEMSERT OLDU AG#2006
Warwick · Jungle
22 / 5 / 9
56.4% KP
45,365
31.9% share
19,996g
277 CS · 8.7/m
yetis arkamdan#nrcst
Talon · Mid
14 / 5 / 3
30.9% KP
31,931
22.5% share
15,505g
230 CS · 7.2/m
Banimo#9999
Kog'Maw · ADC
8 / 14 / 11
34.5% KP
29,899
21.1% share
15,374g
200 CS · 6.3/m
turkish sup#5ys
Lulu · Support
3 / 9 / 20
41.8% KP
10,948
7.7% share
10,297g
23 CS · 0.7/m
Red side
DefeatDişsiz#00000
Yasuo · Top
5 / 12 / 2
17.5% KP
22,254
15% share
10,731g
199 CS · 6.3/m
Enbdureld#TR1
Evelynn · Jungle
11 / 8 / 10
52.5% KP
29,877
20.2% share
12,578g
131 CS · 4.1/m
ebeyinami#siroo
Diana · Mid
5 / 12 / 2
17.5% KP
21,158
14.3% share
11,666g
205 CS · 6.5/m
Elite Warriors#NTC
Lucian · ADC
12 / 11 / 7
47.5% KP
41,092
27.8% share
17,045g
228 CS · 7.2/m
siposip#REQRR
Wukong · Support
7 / 12 / 17
60% KP
33,561
22.7% share
11,895g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
