Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 164 days ago
13 / 5 / 2
K / D / A
45.5%
Kill participation
590
Damage / min
12,083g
494.5 gold / min
19
5 placed · 1 cleared
162
6.6 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrock lee#senpu
Sion · Top
6 / 13 / 5
31.4% KP
28,361
25.1% share
12,248g
210 CS · 8.6/m
CHAINSWANG#1938
Zed · Jungle
1 / 6 / 8
25.7% KP
9,698
8.6% share
11,596g
232 CS · 9.5/m
Cajoin#TR1
Malzahar · Mid
6 / 3 / 17
65.7% KP
32,328
28.6% share
12,564g
220 CS · 9/m
From#308
Kai'Sa · ADC
10 / 6 / 12
62.9% KP
28,229
25% share
15,251g
180 CS · 7.4/m
Agito#Konah
Pyke · Support
12 / 5 / 14
74.3% KP
14,470
12.8% share
11,847g
34 CS · 1.4/m
Red side
DefeatVerso#TR77
Ornn · Top
8 / 6 / 3
33.3% KP
20,641
26.3% share
9,691g
168 CS · 6.9/m
yetis arkamdan#nrcst
Ekko · Jungle
13 / 5 / 2
45.5% KP
14,416
18.3% share
12,083g
162 CS · 6.6/m
St Karpot#0021
Vladimir · Mid
3 / 6 / 4
21.2% KP
11,890
15.1% share
9,429g
199 CS · 8.1/m
pogue#3107
Kalista · ADC
7 / 11 / 5
36.4% KP
22,095
28.1% share
12,507g
187 CS · 7.7/m
DmirtyNLV#CL0
Thresh · Support
2 / 7 / 10
36.4% KP
9,555
12.2% share
7,541g
36 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
