Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 163 days ago
17 / 5 / 10
K / D / A
69.2%
Kill participation
1,464
Damage / min
17,156g
523 gold / min
27
6 placed · 2 cleared
213
6.5 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat藍染 惣右介#44444
Sion · Top
4 / 10 / 4
20.5% KP
16,225
11.2% share
11,067g
197 CS · 6/m
yetis arkamdan#nrcst
Talon · Jungle
17 / 5 / 10
69.2% KP
48,019
33.2% share
17,156g
213 CS · 6.5/m
Beru#5670
Malzahar · Mid
9 / 6 / 10
48.7% KP
35,544
24.6% share
14,982g
305 CS · 9.3/m
Pearson#TR1
Lucian · ADC
8 / 10 / 10
46.2% KP
30,674
21.2% share
14,692g
211 CS · 6.4/m
castiel#162
Karma · Support
1 / 9 / 29
76.9% KP
14,226
9.8% share
10,849g
30 CS · 0.9/m
Red side
VictoryDynx#TR1
Gangplank · Top
11 / 5 / 10
52.5% KP
57,090
32.9% share
18,396g
248 CS · 7.6/m
hayvanat bahcesi#uyesi
Hecarim · Jungle
7 / 9 / 15
55% KP
23,016
13.3% share
14,409g
232 CS · 7.1/m
LS Cihan#TR1
Veigar · Mid
11 / 6 / 7
45% KP
39,349
22.7% share
16,754g
297 CS · 9.1/m
Holdsadel#TR1
Kai'Sa · ADC
7 / 13 / 15
55% KP
38,116
22% share
16,252g
209 CS · 6.4/m
He is my shadow#EA09
Nami · Support
4 / 6 / 29
82.5% KP
15,749
9.1% share
12,237g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
