Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 162 days ago
14 / 4 / 8
K / D / A
61.1%
Kill participation
1,172.2
Damage / min
19,404g
544 gold / min
36
5 placed · 7 cleared
257
7.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlajthites#lajth
Wukong · Top
9 / 10 / 0
25% KP
41,894
24.6% share
16,165g
305 CS · 8.6/m
Mikrop#4444
Kayn · Jungle
19 / 6 / 5
66.7% KP
52,156
30.7% share
20,015g
278 CS · 7.8/m
fred perry#nys
Heimerdinger · Mid
1 / 4 / 9
27.8% KP
38,067
22.4% share
13,679g
301 CS · 8.4/m
SÜLEYMAN SEBA#kuş
Anivia · ADC
5 / 9 / 11
44.4% KP
26,596
15.6% share
15,221g
244 CS · 6.8/m
Separate Ways#AdaW
Janna · Support
2 / 7 / 20
61.1% KP
11,293
6.6% share
10,693g
32 CS · 0.9/m
Red side
VictoryKaanOsOS#0000
Yasuo · Top
6 / 7 / 12
50% KP
25,822
17.1% share
15,091g
247 CS · 6.9/m
yetis arkamdan#nrcst
Talon · Jungle
14 / 4 / 8
61.1% KP
41,810
27.6% share
19,404g
257 CS · 7.2/m
Alex Mercer#1v9
Kassadin · Mid
10 / 6 / 7
47.2% KP
43,905
29% share
19,506g
288 CS · 8.1/m
ruf mich an#999
Xayah · ADC
4 / 10 / 7
30.6% KP
28,927
19.1% share
17,949g
351 CS · 9.8/m
SEKSEN ALTI#MAL
Alistar · Support
2 / 9 / 21
63.9% KP
10,946
7.2% share
11,384g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
