Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 162 days ago
8 / 3 / 5
K / D / A
56.5%
Kill participation
673.5
Damage / min
10,309g
466.8 gold / min
15
4 placed · 1 cleared
159
7.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYuuci#TR1
Tahm Kench · Top
3 / 6 / 1
17.4% KP
11,109
14.9% share
7,076g
117 CS · 5.3/m
yetis arkamdan#nrcst
Ekko · Jungle
8 / 3 / 5
56.5% KP
14,873
19.9% share
10,309g
159 CS · 7.2/m
Bobo was here#TR1
Xerath · Mid
6 / 10 / 1
30.4% KP
17,055
22.8% share
8,423g
158 CS · 7.2/m
mount olympus#ist
Samira · ADC
5 / 7 / 9
60.9% KP
24,563
32.9% share
10,638g
157 CS · 7.1/m
SEKSEN ALTI#MAL
Alistar · Support
1 / 7 / 12
56.5% KP
7,062
9.5% share
6,586g
12 CS · 0.5/m
Red side
VictoryBD Jelo0#TR2
Gnar · Top
2 / 6 / 7
27.3% KP
24,969
24.9% share
9,186g
181 CS · 8.2/m
Zargana Hunter#0002
Briar · Jungle
16 / 3 / 6
66.7% KP
27,860
27.7% share
13,746g
170 CS · 7.7/m
allcutegirlsmine#123
Kassadin · Mid
5 / 2 / 9
42.4% KP
15,233
15.2% share
9,676g
157 CS · 7.1/m
kicktv Euryel#dlra
Qiyana · ADC
7 / 7 / 9
48.5% KP
19,825
19.7% share
10,543g
147 CS · 6.7/m
xXxefe06#Efe
Seraphine · Support
3 / 5 / 16
57.6% KP
12,528
12.5% share
7,480g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
