Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 161 days ago
4 / 5 / 3
K / D / A
21.9%
Kill participation
646.6
Damage / min
8,234g
353.6 gold / min
14
7 placed · 0 cleared
168
7.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGaulter#6068
Jayce · Top
10 / 4 / 4
50% KP
19,193
29.8% share
11,570g
218 CS · 9.4/m
Accromélo#GSU
Viego · Jungle
7 / 8 / 8
53.6% KP
10,782
16.7% share
10,324g
154 CS · 6.6/m
sky is black#ouzv4
Aphelios · Mid
3 / 7 / 5
28.6% KP
15,920
24.7% share
7,806g
143 CS · 6.1/m
Hyper zone IGT#Carry
Vladimir · ADC
4 / 8 / 0
14.3% KP
7,645
11.9% share
8,079g
131 CS · 5.6/m
Windzeit#TR2
Bard · Support
4 / 6 / 13
60.7% KP
10,950
17% share
7,264g
21 CS · 0.9/m
Red side
VictoryRawe#1808
Malphite · Top
4 / 9 / 1
15.6% KP
13,281
13.1% share
8,290g
140 CS · 6/m
breaxon#001
Jarvan IV · Jungle
1 / 8 / 13
43.8% KP
11,238
11.1% share
8,854g
133 CS · 5.7/m
yetis arkamdan#nrcst
Ekko · Mid
4 / 5 / 3
21.9% KP
15,054
14.9% share
8,234g
168 CS · 7.2/m
LancedaN#23142
Draven · ADC
23 / 3 / 2
78.1% KP
53,328
52.7% share
20,805g
229 CS · 9.8/m
bloodhex#G984
Yuumi · Support
0 / 4 / 23
71.9% KP
8,376
8.3% share
8,296g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
