Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 161 days ago
6 / 7 / 11
K / D / A
44.7%
Kill participation
905.7
Damage / min
12,389g
417.6 gold / min
24
11 placed · 0 cleared
200
6.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyetis arkamdan#nrcst
Ekko · Top
6 / 7 / 11
44.7% KP
26,870
20.9% share
12,389g
200 CS · 6.7/m
Marrok#3016
Briar · Jungle
7 / 8 / 10
44.7% KP
16,991
13.2% share
12,639g
188 CS · 6.3/m
Akeno boob#nice
Taliyah · Mid
13 / 10 / 9
57.9% KP
48,955
38.1% share
15,000g
191 CS · 6.4/m
From#308
Kai'Sa · ADC
10 / 11 / 3
34.2% KP
22,993
17.9% share
14,717g
204 CS · 6.9/m
Igithuoi#TR1
Nautilus · Support
2 / 9 / 18
52.6% KP
12,796
9.9% share
9,086g
34 CS · 1.1/m
Red side
VictoryViper#TR222
Jayce · Top
6 / 7 / 6
26.7% KP
18,672
13.3% share
12,131g
218 CS · 7.3/m
素面になったら寄って#199
Sylas · Jungle
11 / 9 / 12
51.1% KP
26,210
18.6% share
16,189g
200 CS · 6.7/m
Enbdureld#TR1
Ahri · Mid
11 / 9 / 16
60% KP
35,473
25.2% share
14,264g
194 CS · 6.5/m
wqsdfqewrwqre#TR2
Sivir · ADC
13 / 5 / 19
71.1% KP
49,717
35.4% share
19,880g
264 CS · 8.9/m
kicktv Euryel#dlra
Alistar · Support
4 / 8 / 26
66.7% KP
10,530
7.5% share
10,422g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
