Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 160 days ago
6 / 4 / 3
K / D / A
75%
Kill participation
946.8
Damage / min
11,745g
463 gold / min
22
6 placed · 3 cleared
186
7.3 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySAYIN BEZMENLER#2003
Tryndamere · Top
7 / 5 / 7
51.9% KP
29,399
28.5% share
12,234g
200 CS · 7.9/m
kronzy#aley
Bel'Veth · Jungle
12 / 3 / 6
66.7% KP
28,210
27.4% share
14,668g
223 CS · 8.8/m
Rawque#king
Anivia · Mid
3 / 2 / 4
25.9% KP
17,418
16.9% share
10,017g
200 CS · 7.9/m
Eathens#TR1
Varus · ADC
5 / 1 / 8
48.1% KP
22,234
21.6% share
13,113g
238 CS · 9.4/m
MasterChief#2638
Seraphine · Support
0 / 1 / 15
55.6% KP
5,794
5.6% share
7,372g
37 CS · 1.5/m
Red side
DefeatSTEFE ASIGIM#YIKES
Leona · Top
1 / 11 / 5
50% KP
19,010
26% share
6,954g
118 CS · 4.7/m
yetis arkamdan#nrcst
Ekko · Jungle
6 / 4 / 3
75% KP
24,018
32.9% share
11,745g
186 CS · 7.3/m
tr cop serverr#TR1
Yone · Mid
1 / 5 / 0
8.3% KP
13,480
18.5% share
8,661g
224 CS · 8.8/m
Ozzy#X31X
Jinx · ADC
3 / 4 / 5
66.7% KP
11,763
16.1% share
11,336g
217 CS · 8.6/m
112263632211#xxx
Milio · Support
1 / 3 / 5
50% KP
4,734
6.5% share
6,326g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
