Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 160 days ago
10 / 3 / 8
K / D / A
69.2%
Kill participation
688.5
Damage / min
13,829g
504.4 gold / min
15
1 placed · 1 cleared
163
5.9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNecrotyle#necro
Quinn · Top
13 / 3 / 4
68% KP
21,745
24.7% share
11,948g
158 CS · 5.8/m
Shape#epahs
Elise · Jungle
3 / 6 / 7
40% KP
17,637
20% share
11,304g
223 CS · 8.1/m
milan#b34
Akshan · Mid
4 / 5 / 4
32% KP
20,344
23.1% share
10,362g
179 CS · 6.5/m
ITALY#3169
Draven · ADC
5 / 8 / 5
40% KP
19,844
22.5% share
11,713g
201 CS · 7.3/m
Catriona#セラフィン
Seraphine · Support
0 / 4 / 13
52% KP
8,617
9.8% share
7,457g
62 CS · 2.3/m
Red side
VictoryNoGodsAtSea#333
Varus · Top
5 / 6 / 10
57.7% KP
22,933
28.1% share
12,580g
218 CS · 8/m
yetis arkamdan#nrcst
Ekko · Jungle
10 / 3 / 8
69.2% KP
18,877
23.1% share
13,829g
163 CS · 5.9/m
viperank1#TR123
Aurelion Sol · Mid
1 / 4 / 8
34.6% KP
15,783
19.4% share
9,813g
211 CS · 7.7/m
Younes Belhanda#1754
Jhin · ADC
7 / 5 / 6
50% KP
17,144
21% share
12,666g
226 CS · 8.2/m
i love fat girlz#fact
Sona · Support
3 / 7 / 10
50% KP
6,816
8.4% share
8,205g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
