Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 159 days ago
20 / 7 / 20
K / D / A
61.5%
Kill participation
1,973.4
Damage / min
19,776g
535.7 gold / min
32
7 placed · 4 cleared
250
6.8 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatı miss her#76423
Yone · Top
5 / 11 / 3
22.2% KP
35,368
18.8% share
16,008g
312 CS · 8.5/m
kalaoncelo#1616
Dr. Mundo · Jungle
3 / 10 / 5
22.2% KP
30,862
16.4% share
14,498g
263 CS · 7.1/m
Spin To Win#QGS
Garen · Mid
17 / 11 / 3
55.6% KP
63,791
33.9% share
21,544g
247 CS · 6.7/m
PennyLane#2015
Syndra · ADC
7 / 17 / 5
33.3% KP
26,234
14% share
15,755g
225 CS · 6.1/m
Şafi in İsrael#Şafi
Vel'Koz · Support
4 / 17 / 7
30.6% KP
31,787
16.9% share
12,449g
102 CS · 2.8/m
Red side
Victory07DarkNemesis#TR1
Gnar · Top
6 / 6 / 14
30.8% KP
39,162
16% share
15,089g
203 CS · 5.5/m
yetis arkamdan#nrcst
Talon · Jungle
20 / 7 / 20
61.5% KP
72,851
29.9% share
19,776g
250 CS · 6.8/m
KAYMAĞIMM#TR1
Akali · Mid
13 / 11 / 5
27.7% KP
33,424
13.7% share
15,190g
224 CS · 6.1/m
OTOMAT SU BAĞIŞI#CAJUN
Ezreal · ADC
18 / 5 / 20
58.5% KP
72,216
29.6% share
20,323g
258 CS · 7/m
CryRes#0000
Bard · Support
8 / 7 / 34
64.6% KP
26,357
10.8% share
14,401g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
