Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 159 days ago
1 / 1 / 15
K / D / A
51.6%
Kill participation
256.8
Damage / min
8,261g
320 gold / min
87
31 placed · 9 cleared
24
0.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat빛으로 이어진#moon
Ambessa · Top
3 / 8 / 6
60% KP
18,598
24.5% share
9,383g
147 CS · 5.7/m
HichigoIsYourGod#dose
Naafiri · Jungle
8 / 7 / 2
66.7% KP
16,796
22.1% share
11,101g
172 CS · 6.7/m
Maiev Shadowsong#mmmmm
Cassiopeia · Mid
1 / 4 / 3
26.7% KP
10,760
14.2% share
7,900g
154 CS · 6/m
wqsdfqewrwqre#TR2
Varus · ADC
2 / 4 / 4
40% KP
17,950
23.6% share
10,007g
194 CS · 7.5/m
ristretto abuser#yasn
Seraphine · Support
1 / 8 / 6
46.7% KP
11,805
15.6% share
6,955g
60 CS · 2.3/m
Red side
Victorygokay#GKY
Riven · Top
9 / 7 / 4
41.9% KP
24,343
27% share
13,837g
224 CS · 8.7/m
miyosi#907
Sylas · Jungle
6 / 3 / 11
54.8% KP
18,464
20.5% share
12,619g
218 CS · 8.4/m
kickMidkid#MDKD
Ahri · Mid
10 / 2 / 8
58.1% KP
23,756
26.3% share
13,822g
230 CS · 8.9/m
frosstiakaisaacc#123
Smolder · ADC
5 / 2 / 5
32.3% KP
17,069
18.9% share
13,603g
260 CS · 10.1/m
yetis arkamdan#nrcst
Janna · Support
1 / 1 / 15
51.6% KP
6,629
7.3% share
8,261g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
