Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 158 days ago
6 / 4 / 3
K / D / A
56.3%
Kill participation
577.3
Damage / min
11,217g
460 gold / min
26
9 placed · 3 cleared
199
8.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNNro#3622
Jayce · Top
4 / 9 / 3
43.8% KP
24,810
33.9% share
11,211g
191 CS · 7.8/m
yetis arkamdan#nrcst
Talon · Jungle
6 / 4 / 3
56.3% KP
14,077
19.2% share
11,217g
199 CS · 8.2/m
keyD#111
Katarina · Mid
3 / 8 / 3
37.5% KP
11,077
15.1% share
9,121g
154 CS · 6.3/m
karımaşığım#007
Jinx · ADC
2 / 9 / 2
25% KP
13,093
17.9% share
9,296g
186 CS · 7.6/m
Normal insan#2121
Lulu · Support
1 / 7 / 4
31.3% KP
10,082
13.8% share
6,603g
26 CS · 1.1/m
Red side
Victoryben zabo#1557
Shen · Top
5 / 5 / 5
27% KP
12,538
14.1% share
10,380g
175 CS · 7.2/m
toji#yuute
Lee Sin · Jungle
15 / 2 / 9
64.9% KP
26,630
29.9% share
14,550g
169 CS · 6.9/m
Cajoin#TR1
Malzahar · Mid
1 / 3 / 14
40.5% KP
15,641
17.5% share
10,004g
196 CS · 8/m
la confiance tue#1938
Kai'Sa · ADC
13 / 3 / 11
64.9% KP
29,089
32.6% share
16,043g
211 CS · 8.7/m
orhnzhl#TR1
Braum · Support
3 / 3 / 20
62.2% KP
5,270
5.9% share
8,309g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
