Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 159 days ago
14 / 6 / 11
K / D / A
62.5%
Kill participation
1,176.4
Damage / min
13,040g
465.2 gold / min
23
7 placed · 4 cleared
152
5.4 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrigid#7543
Anivia · Top
7 / 10 / 19
65% KP
21,869
19.1% share
12,609g
143 CS · 5.1/m
yetis arkamdan#nrcst
Talon · Jungle
14 / 6 / 11
62.5% KP
32,978
28.8% share
13,040g
152 CS · 5.4/m
SlentÐeath#TR1
Vladimir · Mid
11 / 1 / 10
52.5% KP
31,155
27.2% share
13,945g
236 CS · 8.4/m
elonda dans#q77
Lucian · ADC
8 / 6 / 10
45% KP
25,661
22.4% share
15,201g
231 CS · 8.2/m
Kuolema#TR2
Milio · Support
0 / 7 / 25
62.5% KP
2,721
2.4% share
8,353g
26 CS · 0.9/m
Red side
Defeatarchisy#rave
Yasuo · Top
15 / 10 / 4
63.3% KP
43,791
34.3% share
13,689g
175 CS · 6.2/m
Bugay#BGY
Graves · Jungle
4 / 6 / 8
40% KP
22,217
17.4% share
12,503g
248 CS · 8.8/m
Maiev Shadowsong#mmmmm
Smolder · Mid
8 / 7 / 1
30% KP
40,606
31.8% share
14,016g
275 CS · 9.8/m
hayat mağduru#xxx
Caitlyn · ADC
1 / 8 / 6
23.3% KP
13,780
10.8% share
11,123g
175 CS · 6.2/m
Artyom#0308
Nami · Support
2 / 9 / 13
50% KP
7,387
5.8% share
8,095g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
