Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 149 days ago
3 / 11 / 6
K / D / A
31%
Kill participation
473.8
Damage / min
10,176g
351.3 gold / min
35
15 placed · 3 cleared
177
6.1 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySwedish#TR2
Mordekaiser · Top
2 / 5 / 2
9.3% KP
19,400
12.8% share
10,955g
230 CS · 7.9/m
Koşanat#9195
Fiddlesticks · Jungle
6 / 4 / 15
48.8% KP
23,501
15.5% share
12,279g
218 CS · 7.5/m
MERT HAKAN#YNDAS
Camille · Mid
26 / 7 / 11
86% KP
72,287
47.8% share
21,191g
219 CS · 7.6/m
Ogre#1608
Caitlyn · ADC
4 / 9 / 9
30.2% KP
22,925
15.2% share
12,245g
212 CS · 7.3/m
Lyubimii#uWu
Seraphine · Support
5 / 4 / 23
65.1% KP
13,195
8.7% share
10,522g
37 CS · 1.3/m
Red side
DefeatHi Im ByKinqest#TR1
Renekton · Top
9 / 4 / 7
55.2% KP
30,695
30.8% share
14,782g
258 CS · 8.9/m
Cooput Derler#Kadir
Aatrox · Jungle
7 / 8 / 6
44.8% KP
21,308
21.4% share
12,478g
219 CS · 7.6/m
Darkhike#0134
Kassadin · Mid
9 / 11 / 4
44.8% KP
25,817
25.9% share
14,636g
191 CS · 6.6/m
yetis arkamdan#nrcst
Ekko · ADC
3 / 11 / 6
31% KP
13,723
13.8% share
10,176g
177 CS · 6.1/m
Okkalı osuruk#ZART
Nami · Support
1 / 9 / 15
55.2% KP
8,160
8.2% share
7,798g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
