Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 147 days ago
3 / 5 / 7
K / D / A
45.5%
Kill participation
627.4
Damage / min
13,041g
406.3 gold / min
32
7 placed · 4 cleared
231
7.2 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat46 cm biceps#Lym
Mordekaiser · Top
6 / 8 / 5
50% KP
17,506
20.7% share
12,163g
219 CS · 6.8/m
yetis arkamdan#nrcst
Talon · Jungle
3 / 5 / 7
45.5% KP
20,139
23.8% share
13,041g
231 CS · 7.2/m
white1#707
Akali · Mid
5 / 7 / 2
31.8% KP
12,556
14.8% share
10,678g
203 CS · 6.3/m
pogue#3107
Kalista · ADC
8 / 8 / 5
59.1% KP
26,695
31.5% share
15,508g
248 CS · 7.7/m
Daltøn#TR1
Karma · Support
0 / 8 / 15
68.2% KP
7,833
9.2% share
8,569g
37 CS · 1.2/m
Red side
VictoryTrissMerigoId#Triss
Jayce · Top
2 / 7 / 9
31.4% KP
23,645
19% share
13,349g
251 CS · 7.8/m
onurbabayakıyor#TR1
Ambessa · Jungle
6 / 3 / 11
48.6% KP
26,462
21.2% share
16,176g
276 CS · 8.6/m
yolas#733
Galio · Mid
10 / 6 / 11
60% KP
28,133
22.5% share
13,920g
211 CS · 6.6/m
CHANGYUNPIJU#4444
Caitlyn · ADC
13 / 3 / 5
51.4% KP
32,841
26.3% share
18,969g
274 CS · 8.5/m
Morganthe#TR1
Sona · Support
4 / 3 / 22
74.3% KP
13,691
11% share
11,267g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
