Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 147 days ago
7 / 4 / 2
K / D / A
45%
Kill participation
589.3
Damage / min
13,410g
455.6 gold / min
27
5 placed · 3 cleared
202
6.9 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDragon Of RA#Yami
Aurora · Top
22 / 2 / 10
72.7% KP
72,470
47.9% share
16,405g
197 CS · 6.7/m
Peace#TR35
Qiyana · Jungle
12 / 5 / 7
43.2% KP
24,902
16.5% share
17,908g
286 CS · 9.7/m
kırmızı tub0rg#1v9
Yone · Mid
6 / 7 / 8
31.8% KP
23,429
15.5% share
12,089g
204 CS · 6.9/m
Metallicaa#kat11
Lucian · ADC
2 / 3 / 13
34.1% KP
20,801
13.8% share
11,749g
215 CS · 7.3/m
arvwiffh#whv
Nami · Support
2 / 3 / 23
56.8% KP
9,576
6.3% share
9,620g
40 CS · 1.4/m
Red side
DefeatMAHVOLMUŞ OĞUZ#0001
Irelia · Top
3 / 17 / 4
35% KP
19,960
19.4% share
10,759g
204 CS · 6.9/m
yetis arkamdan#nrcst
Ekko · Jungle
7 / 4 / 2
45% KP
17,344
16.8% share
13,410g
202 CS · 6.9/m
Arda Güler#onbeş
Yasuo · Mid
3 / 8 / 2
25% KP
18,302
17.8% share
11,043g
234 CS · 8/m
TrissMerigoId#Triss
Ezreal · ADC
6 / 5 / 5
55% KP
37,388
36.3% share
13,225g
224 CS · 7.6/m
Makcthu#4GET
Alistar · Support
1 / 10 / 8
45% KP
10,081
9.8% share
7,811g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
