Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Flex · 146 days ago
32 / 1 / 9
K / D / A
64.1%
Kill participation
1,562
Damage / min
22,025g
682.9 gold / min
25
4 placed · 4 cleared
264
8.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatomurttann#TR1
Yorick · Top
2 / 10 / 6
23.5% KP
21,271
15.1% share
10,333g
145 CS · 4.5/m
imp Ahkmenrah#2020
Elise · Jungle
6 / 14 / 3
26.5% KP
18,408
13.1% share
10,796g
138 CS · 4.3/m
YzDrM#DrM
Zed · Mid
15 / 13 / 0
44.1% KP
36,972
26.2% share
15,469g
180 CS · 5.6/m
Fus#0000
Smolder · ADC
11 / 12 / 8
55.9% KP
55,635
39.5% share
16,629g
236 CS · 7.3/m
haaasssnnn#loveF
Leona · Support
0 / 15 / 8
23.5% KP
8,662
6.1% share
8,153g
42 CS · 1.3/m
Red side
VictoryCraudeux#4629
Gnar · Top
7 / 7 / 11
28.1% KP
32,552
19.4% share
14,223g
190 CS · 5.9/m
yetis arkamdan#nrcst
Naafiri · Jungle
32 / 1 / 9
64.1% KP
50,376
30.1% share
22,025g
264 CS · 8.2/m
Torii#Birb
Lux · Mid
10 / 12 / 19
45.3% KP
36,057
21.5% share
12,591g
117 CS · 3.6/m
salamanca#2846
Jhin · ADC
13 / 7 / 12
39.1% KP
21,718
13% share
14,647g
221 CS · 6.9/m
herhangibiradam#12345
Morgana · Support
2 / 8 / 33
54.7% KP
26,819
16% share
10,713g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
