Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Flex · 146 days ago
31 / 5 / 10
K / D / A
70.7%
Kill participation
1,896.5
Damage / min
24,963g
672.9 gold / min
23
4 placed · 1 cleared
284
7.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattet#1919
Malphite · Top
7 / 9 / 9
34.8% KP
42,595
23.3% share
13,783g
213 CS · 5.7/m
Dillerim Ki#TR01
Warwick · Jungle
7 / 15 / 16
50% KP
21,261
11.6% share
13,240g
158 CS · 4.3/m
eminevim#1410
Vex · Mid
16 / 9 / 11
58.7% KP
44,530
24.4% share
16,776g
215 CS · 5.8/m
AM CİNİ#TR 25
Caitlyn · ADC
11 / 13 / 10
45.7% KP
29,869
16.4% share
16,136g
230 CS · 6.2/m
Ataturk Ve Pyke#TR1
Ziggs · Support
5 / 12 / 21
56.5% KP
44,418
24.3% share
11,723g
66 CS · 1.8/m
Red side
VictoryTürev#MATE
Fiora · Top
2 / 12 / 6
13.8% KP
25,641
13.9% share
13,050g
253 CS · 6.8/m
yetis arkamdan#nrcst
Ambessa · Jungle
31 / 5 / 10
70.7% KP
70,361
38.2% share
24,963g
284 CS · 7.7/m
İntegral#MATE
Naafiri · Mid
17 / 11 / 11
48.3% KP
43,808
23.8% share
17,739g
192 CS · 5.2/m
Zaruka#4ever
Smolder · ADC
7 / 6 / 19
44.8% KP
37,319
20.3% share
15,924g
222 CS · 6/m
Torii#Birb
Lulu · Support
1 / 12 / 27
48.3% KP
7,117
3.9% share
10,690g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
