Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 145 days ago
16 / 11 / 11
K / D / A
43.5%
Kill participation
1,093.7
Damage / min
22,811g
458.8 gold / min
69
4 placed · 18 cleared
336
6.8 CS / min
Objective control
1
Dragons
4
Baron
10
Towers
1
Inhibitors
1
Herald
6
Dragons
0
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykimmiş lan onlar#TR1
Cho'Gath · Top
15 / 7 / 17
51.6% KP
52,778
22.2% share
24,601g
364 CS · 7.3/m
yetis arkamdan#nrcst
Talon · Jungle
16 / 11 / 11
43.5% KP
54,374
22.9% share
22,811g
336 CS · 6.8/m
314159265358979#23846
Xerath · Mid
7 / 5 / 19
41.9% KP
51,184
21.5% share
22,002g
393 CS · 7.9/m
Naiad#6269
Ezreal · ADC
20 / 5 / 17
59.7% KP
67,180
28.3% share
30,112g
397 CS · 8/m
JETT27#2727
Braum · Support
4 / 5 / 37
66.1% KP
12,145
5.1% share
16,065g
38 CS · 0.8/m
Red side
DefeatPhyros#5858
Irelia · Top
8 / 11 / 3
33.3% KP
42,051
18.9% share
25,588g
472 CS · 9.5/m
Furky in Poland#PRAHA
Graves · Jungle
9 / 14 / 9
54.5% KP
58,654
26.4% share
23,280g
351 CS · 7.1/m
Chrysalism#TR34
LeBlanc · Mid
12 / 7 / 6
54.5% KP
46,650
21% share
19,424g
275 CS · 5.5/m
veux#TR1
Caitlyn · ADC
4 / 15 / 3
21.2% KP
54,522
24.6% share
25,076g
455 CS · 9.2/m
FornaX#1905
Thresh · Support
0 / 15 / 16
48.5% KP
20,041
9% share
13,528g
66 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
