Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 144 days ago
5 / 4 / 10
K / D / A
57.7%
Kill participation
736
Damage / min
13,302g
427.7 gold / min
27
4 placed · 4 cleared
222
7.1 CS / min
Objective control
1
Dragons
2
Baron
11
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChuya#dxd
Ornn · Top
5 / 5 / 8
39.4% KP
25,556
20.3% share
13,156g
175 CS · 5.6/m
Viper#TR222
Graves · Jungle
10 / 5 / 7
51.5% KP
27,040
21.4% share
16,142g
243 CS · 7.8/m
İÇERİM ŞARABI#NTC
Gragas · Mid
10 / 6 / 8
54.5% KP
39,068
31% share
16,733g
242 CS · 7.8/m
MEMEYALAYAN#BOB
Jhin · ADC
7 / 3 / 11
54.5% KP
22,294
17.7% share
14,633g
237 CS · 7.6/m
ReyMysterio80#9999
Janna · Support
1 / 7 / 19
60.6% KP
12,134
9.6% share
9,497g
24 CS · 0.8/m
Red side
DefeatOneomaus#TR1
Shen · Top
7 / 7 / 7
53.8% KP
25,158
23.7% share
12,247g
171 CS · 5.5/m
yetis arkamdan#nrcst
Naafiri · Jungle
5 / 4 / 10
57.7% KP
22,890
21.5% share
13,302g
222 CS · 7.1/m
İşkap#1903
Brand · Mid
5 / 8 / 9
53.8% KP
27,794
26.2% share
11,515g
221 CS · 7.1/m
Morkfay#4379
Ashe · ADC
6 / 10 / 10
61.5% KP
21,682
20.4% share
12,737g
194 CS · 6.2/m
ResistibLeSpY#O7O7
Rell · Support
3 / 5 / 15
69.2% KP
8,741
8.2% share
8,425g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
