Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 137 days ago
9 / 1 / 6
K / D / A
55.6%
Kill participation
733.3
Damage / min
10,976g
541.6 gold / min
15
2 placed · 3 cleared
176
8.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKatARTina#3131
Vladimir · Top
1 / 3 / 3
14.8% KP
14,517
20.4% share
7,187g
166 CS · 8.2/m
yetis arkamdan#nrcst
Naafiri · Jungle
9 / 1 / 6
55.6% KP
14,861
20.9% share
10,976g
176 CS · 8.7/m
Londie#1v9
Zed · Mid
6 / 3 / 3
33.3% KP
15,155
21.3% share
10,094g
165 CS · 8.1/m
B0KLU SERVER#66666
Swain · ADC
7 / 4 / 7
51.9% KP
13,353
18.8% share
9,813g
140 CS · 6.9/m
promanggrip#TR1
K'Sante · Support
4 / 5 / 10
51.9% KP
13,252
18.6% share
7,143g
31 CS · 1.5/m
Red side
DefeatTatsucem#Tatsu
Olaf · Top
1 / 4 / 1
12.5% KP
12,009
18.2% share
7,493g
183 CS · 9/m
QWEZXC#TR68
Hecarim · Jungle
1 / 6 / 5
37.5% KP
8,585
13% share
7,744g
138 CS · 6.8/m
Bat#hie
Irelia · Mid
5 / 4 / 2
43.8% KP
13,107
19.8% share
9,650g
189 CS · 9.3/m
selvisk#idgaf
Ezreal · ADC
7 / 7 / 2
56.3% KP
20,535
31% share
8,933g
142 CS · 7/m
Carma#sga35
Xerath · Support
2 / 6 / 7
56.3% KP
11,915
18% share
6,306g
45 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
