Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 135 days ago
8 / 6 / 9
K / D / A
58.6%
Kill participation
981.6
Damage / min
14,905g
462.9 gold / min
24
4 placed · 6 cleared
250
7.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEskiden İyiydim#chall
Irelia · Top
1 / 13 / 10
37.9% KP
21,431
15.4% share
9,975g
189 CS · 5.9/m
yetis arkamdan#nrcst
Ekko · Jungle
8 / 6 / 9
58.6% KP
31,609
22.8% share
14,905g
250 CS · 7.8/m
314159265358979#23846
Darius · Mid
7 / 11 / 5
41.4% KP
35,582
25.6% share
13,858g
237 CS · 7.4/m
Zargana Hunter#0002
Smolder · ADC
10 / 9 / 8
62.1% KP
38,568
27.8% share
17,269g
299 CS · 9.3/m
RotalFelix#felix
Rell · Support
3 / 9 / 16
65.5% KP
11,735
8.4% share
9,472g
29 CS · 0.9/m
Red side
VictoryBastona#TR1
Jax · Top
14 / 6 / 7
43.8% KP
41,833
25.6% share
17,777g
247 CS · 7.7/m
IIII123#123
Zed · Jungle
10 / 6 / 12
45.8% KP
32,648
20% share
16,882g
244 CS · 7.6/m
dc hatewillwin#10771
Akali · Mid
8 / 3 / 14
45.8% KP
27,939
17.1% share
14,471g
253 CS · 7.9/m
kickSlimeslimeog#oglu
Fiora · ADC
10 / 7 / 11
43.8% KP
40,212
24.6% share
18,981g
289 CS · 9/m
prime bursaspor#xxx
Sett · Support
6 / 8 / 13
39.6% KP
20,599
12.6% share
11,709g
50 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
