Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 133 days ago
8 / 6 / 1
K / D / A
42.9%
Kill participation
636.7
Damage / min
11,706g
516.4 gold / min
11
4 placed · 0 cleared
152
6.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatÇok Oynârım#TR1
Renekton · Top
4 / 8 / 0
19% KP
15,769
22.8% share
8,802g
182 CS · 8/m
yetis arkamdan#nrcst
Talon · Jungle
8 / 6 / 1
42.9% KP
14,431
20.9% share
11,706g
152 CS · 6.7/m
Demon Katarina#Demon
Katarina · Mid
4 / 8 / 3
33.3% KP
13,506
19.5% share
8,396g
134 CS · 5.9/m
Sphi9ix UGESC#0001
Jinx · ADC
1 / 12 / 7
38.1% KP
10,640
15.4% share
8,409g
158 CS · 7/m
巛巛巛巛巛巛巛巛巛巛巛巛巛巛巛巛#asdas
Pyke · Support
4 / 12 / 9
61.9% KP
14,813
21.4% share
8,004g
16 CS · 0.7/m
Red side
VictoryAmoAlerAmos#1907
Garen · Top
5 / 5 / 5
21.7% KP
16,395
16.7% share
11,575g
207 CS · 9.1/m
لا رحمة لا أمان#fate
Ekko · Jungle
14 / 1 / 11
54.3% KP
20,001
20.3% share
13,300g
175 CS · 7.7/m
Olwex#00001
Akshan · Mid
8 / 4 / 5
28.3% KP
16,010
16.3% share
11,268g
185 CS · 8.2/m
CanımUglum#0303
Samira · ADC
16 / 6 / 11
58.7% KP
35,286
35.8% share
15,548g
193 CS · 8.5/m
moohy#TR1
Sona · Support
3 / 5 / 30
71.7% KP
10,759
10.9% share
9,465g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
