Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 132 days ago
13 / 3 / 11
K / D / A
58.5%
Kill participation
1,199.5
Damage / min
16,415g
546 gold / min
29
2 placed · 8 cleared
285
9.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPrimeSstgkid#TR1
K'Sante · Top
6 / 3 / 7
54.2% KP
26,627
21.1% share
11,783g
235 CS · 7.8/m
Shape#epahs
Nocturne · Jungle
10 / 6 / 7
70.8% KP
27,380
21.7% share
15,432g
232 CS · 7.7/m
Sakin#WOW
Malphite · Mid
3 / 9 / 7
41.7% KP
18,864
14.9% share
8,760g
142 CS · 4.7/m
Zargana Hunter#0002
Smolder · ADC
3 / 12 / 6
37.5% KP
30,912
24.5% share
10,788g
202 CS · 6.7/m
Jude#99999
Bard · Support
2 / 11 / 16
75% KP
22,533
17.8% share
9,650g
20 CS · 0.7/m
Red side
VictoryFloodchuk#Ryze
Volibear · Top
4 / 5 / 6
24.4% KP
20,995
15.1% share
11,047g
207 CS · 6.9/m
yetis arkamdan#nrcst
Talon · Jungle
13 / 3 / 11
58.5% KP
36,064
25.9% share
16,415g
285 CS · 9.5/m
lets go#sinek
Sylas · Mid
10 / 7 / 15
61% KP
34,499
24.8% share
12,634g
173 CS · 5.8/m
emre#kisa
Master Yi · ADC
13 / 4 / 13
63.4% KP
39,221
28.2% share
18,323g
260 CS · 8.6/m
Rawque#king
Braum · Support
1 / 5 / 27
68.3% KP
8,363
6% share
9,644g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
