Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 132 days ago
9 / 2 / 10
K / D / A
51.4%
Kill participation
747.5
Damage / min
14,738g
546.2 gold / min
27
6 placed · 2 cleared
255
9.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDaeva#357
Brand · Top
6 / 12 / 1
30.4% KP
25,276
29.5% share
10,398g
174 CS · 6.4/m
Fearless Vâyne#000
Vayne · Jungle
5 / 7 / 4
39.1% KP
16,383
19.1% share
10,771g
161 CS · 6/m
saian sakulta#6 9
Qiyana · Mid
5 / 7 / 3
34.8% KP
16,140
18.9% share
10,791g
211 CS · 7.8/m
NakruG#TR0
Jinx · ADC
7 / 7 / 6
56.5% KP
22,576
26.4% share
13,338g
240 CS · 8.9/m
BIG MAC DELLAL#udg
Milio · Support
0 / 4 / 15
65.2% KP
5,242
6.1% share
7,208g
21 CS · 0.8/m
Red side
VictoryRobs Roger#Robs
Master Yi · Top
10 / 6 / 3
35.1% KP
25,403
24.9% share
13,249g
162 CS · 6/m
yetis arkamdan#nrcst
Graves · Jungle
9 / 2 / 10
51.4% KP
20,170
19.8% share
14,738g
255 CS · 9.5/m
bobinci orhan#5252
Malzahar · Mid
4 / 4 / 12
43.2% KP
16,943
16.6% share
10,651g
190 CS · 7/m
Glory#3402
Kog'Maw · ADC
9 / 5 / 11
54.1% KP
29,897
29.3% share
14,374g
229 CS · 8.5/m
DH 0zymandias#0zy
Bard · Support
5 / 6 / 14
51.4% KP
9,584
9.4% share
8,949g
6 CS · 0.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
