Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 131 days ago
10 / 5 / 3
K / D / A
59.1%
Kill participation
639.2
Damage / min
11,837g
504.8 gold / min
21
4 placed · 6 cleared
177
7.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRUHVURUSUP#mt2
Akali · Top
3 / 8 / 3
27.3% KP
12,586
20% share
7,995g
136 CS · 5.8/m
yetis arkamdan#nrcst
Talon · Jungle
10 / 5 / 3
59.1% KP
14,989
23.8% share
11,837g
177 CS · 7.5/m
kickMidkid#MDKD
Zed · Mid
4 / 3 / 2
27.3% KP
13,329
21.2% share
10,095g
207 CS · 8.8/m
biney#m0ser
Katarina · ADC
4 / 9 / 5
40.9% KP
17,667
28.1% share
9,004g
132 CS · 5.6/m
deXpair#RANK1
Yuumi · Support
1 / 4 / 8
40.9% KP
4,375
7% share
6,136g
12 CS · 0.5/m
Red side
Victoryjjeiz#nil
Lee Sin · Top
6 / 6 / 4
34.5% KP
17,512
23% share
10,635g
162 CS · 6.9/m
LORD GADDAR#RHSY
Karthus · Jungle
10 / 5 / 5
51.7% KP
27,095
35.6% share
14,229g
263 CS · 11.2/m
saian sakulta#6 9
Qiyana · Mid
5 / 3 / 4
31% KP
11,701
15.4% share
10,202g
159 CS · 6.8/m
00000000000swity#piggy
Draven · ADC
6 / 6 / 6
41.4% KP
11,493
15.1% share
11,854g
171 CS · 7.3/m
Es ki ci#coni
Nautilus · Support
2 / 2 / 11
44.8% KP
8,303
10.9% share
7,051g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
