Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 131 days ago
21 / 7 / 14
K / D / A
74.5%
Kill participation
1,550
Damage / min
18,769g
622.5 gold / min
21
5 placed · 3 cleared
224
7.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMowyaw#8606
Camille · Top
6 / 12 / 4
30.3% KP
37,148
26.9% share
11,973g
184 CS · 6.1/m
AKA VOLTADIRRRRR#1337
Graves · Jungle
11 / 10 / 6
51.5% KP
27,436
19.9% share
15,503g
230 CS · 7.6/m
444#valar
Xerath · Mid
3 / 6 / 7
30.3% KP
26,133
18.9% share
10,549g
227 CS · 7.5/m
GRUENE NEUNE#HRDTK
Katarina · ADC
12 / 10 / 7
57.6% KP
41,504
30.1% share
14,654g
197 CS · 6.5/m
KiNgOsTiK#TR1
Rell · Support
1 / 9 / 12
39.4% KP
5,815
4.2% share
8,149g
19 CS · 0.6/m
Red side
VictoryWho fed try#TR1
Tryndamere · Top
3 / 7 / 6
19.1% KP
21,367
16% share
12,937g
258 CS · 8.6/m
yetis arkamdan#nrcst
Talon · Jungle
21 / 7 / 14
74.5% KP
46,733
35% share
18,769g
224 CS · 7.4/m
lacyselle#moon
Sylas · Mid
9 / 8 / 10
40.4% KP
30,578
22.9% share
14,468g
228 CS · 7.6/m
sunken#jg00
Senna · ADC
9 / 7 / 13
46.8% KP
24,913
18.6% share
15,489g
201 CS · 6.7/m
BİRİ VARDI GİTTİ#OCE2
Yuumi · Support
5 / 4 / 25
63.8% KP
10,070
7.5% share
11,229g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
