Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 130 days ago
9 / 8 / 7
K / D / A
50%
Kill participation
656.1
Damage / min
11,979g
411.9 gold / min
17
10 placed · 1 cleared
172
5.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbilly#35s
Garen · Top
7 / 8 / 12
59.4% KP
30,206
24.4% share
11,496g
148 CS · 5.1/m
yetis arkamdan#nrcst
Talon · Jungle
9 / 8 / 7
50% KP
19,082
15.4% share
11,979g
172 CS · 5.9/m
alphazero#4000
Akshan · Mid
5 / 11 / 10
46.9% KP
19,489
15.7% share
11,268g
210 CS · 7.2/m
you think so#119
Brand · ADC
9 / 11 / 15
75% KP
37,304
30.1% share
14,488g
167 CS · 5.7/m
lacyselle#moon
Swain · Support
2 / 11 / 15
53.1% KP
17,691
14.3% share
8,511g
68 CS · 2.3/m
Red side
VictoryUchiha İtachi#Σφυρί
Camille · Top
5 / 10 / 15
40.8% KP
32,474
21.3% share
11,383g
156 CS · 5.4/m
IIII123#123
Sylas · Jungle
19 / 4 / 10
59.2% KP
35,028
22.9% share
16,966g
205 CS · 7/m
samarra#9999
Akali · Mid
15 / 2 / 8
46.9% KP
30,166
19.7% share
15,614g
241 CS · 8.3/m
mihay fkn#lovna
Aphelios · ADC
10 / 7 / 19
59.2% KP
46,775
30.6% share
15,901g
199 CS · 6.8/m
honor fizz#TR1
Braum · Support
0 / 9 / 29
59.2% KP
8,328
5.5% share
9,031g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
