Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 129 days ago
11 / 1 / 10
K / D / A
72.4%
Kill participation
673.3
Damage / min
13,014g
524.8 gold / min
24
7 placed · 3 cleared
175
7.1 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLonchia#0001
Jayce · Top
5 / 3 / 7
41.4% KP
26,503
29.3% share
12,945g
240 CS · 9.7/m
yetis arkamdan#nrcst
Ekko · Jungle
11 / 1 / 10
72.4% KP
16,698
18.4% share
13,014g
175 CS · 7.1/m
Nice To Feed You#nnnnn
Xerath · Mid
5 / 2 / 7
41.4% KP
15,874
17.5% share
10,682g
210 CS · 8.5/m
456#ties
Aphelios · ADC
7 / 5 / 9
55.2% KP
17,818
19.7% share
13,366g
188 CS · 7.6/m
Ubagcagil#TR1
Lux · Support
1 / 5 / 15
55.2% KP
13,629
15.1% share
8,176g
61 CS · 2.5/m
Red side
Defeatfeníx#Vladi
Illaoi · Top
2 / 4 / 2
25% KP
11,314
20.4% share
8,405g
173 CS · 7/m
BLindGuardiaNas#0000
Viego · Jungle
4 / 5 / 1
31.3% KP
9,946
17.9% share
10,092g
185 CS · 7.5/m
Hansei#精神力
Viktor · Mid
0 / 9 / 3
18.8% KP
12,442
22.5% share
7,910g
188 CS · 7.6/m
F 4#AURA
Lucian · ADC
8 / 6 / 2
62.5% KP
14,711
26.5% share
11,585g
205 CS · 8.3/m
Yuuuriaaaaaaaaaa#TR99
Yuumi · Support
2 / 5 / 8
62.5% KP
6,997
12.6% share
6,827g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
