Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 129 days ago
18 / 8 / 16
K / D / A
63%
Kill participation
1,460.3
Damage / min
20,416g
495.7 gold / min
38
6 placed · 6 cleared
247
6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLonchia#0001
Jayce · Top
6 / 13 / 19
46.3% KP
40,137
17.8% share
15,832g
282 CS · 6.8/m
yetis arkamdan#nrcst
Talon · Jungle
18 / 8 / 16
63% KP
60,138
26.7% share
20,416g
247 CS · 6/m
KaelvornN#1111
Swain · Mid
12 / 8 / 22
63% KP
56,355
25% share
18,054g
239 CS · 5.8/m
653#sou
Katarina · ADC
10 / 12 / 23
61.1% KP
33,222
14.8% share
18,301g
250 CS · 6.1/m
NeverMindd#TR1
Lux · Support
8 / 9 / 19
50% KP
35,263
15.7% share
15,690g
72 CS · 1.7/m
Red side
DefeatFelina#TR01
Warwick · Top
13 / 9 / 9
44% KP
38,656
18% share
18,195g
254 CS · 6.2/m
Makki#TR 1
Aatrox · Jungle
7 / 10 / 14
42% KP
38,884
18.1% share
18,266g
314 CS · 7.6/m
LUKA#G0D
Syndra · Mid
23 / 9 / 14
74% KP
88,486
41.3% share
24,130g
325 CS · 7.9/m
seksimen#vi3e
Smolder · ADC
5 / 10 / 11
32% KP
37,625
17.5% share
15,474g
248 CS · 6/m
Aphelioz#1635
Nautilus · Support
2 / 16 / 23
50% KP
10,786
5% share
11,872g
41 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
