Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 128 days ago
11 / 6 / 8
K / D / A
48.7%
Kill participation
676.1
Damage / min
15,856g
471.4 gold / min
31
4 placed · 7 cleared
226
6.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChiefea#TR1
Urgot · Top
3 / 3 / 4
23.3% KP
32,697
19.6% share
14,149g
313 CS · 9.3/m
Nevir#pump
Naafiri · Jungle
16 / 4 / 3
63.3% KP
52,294
31.3% share
18,937g
266 CS · 7.9/m
Old Faker#9102
Vel'Koz · Mid
7 / 7 / 5
40% KP
39,256
23.5% share
14,233g
290 CS · 8.6/m
Etlnss#ETL
Hwei · ADC
1 / 15 / 7
26.7% KP
32,767
19.6% share
9,869g
161 CS · 4.8/m
Evrîfæssâ#TR2
Karma · Support
3 / 10 / 14
56.7% KP
9,878
5.9% share
9,951g
44 CS · 1.3/m
Red side
Victoryhonor fizz#TR1
Dr. Mundo · Top
3 / 4 / 8
28.2% KP
33,420
23.8% share
14,171g
269 CS · 8/m
yetis arkamdan#nrcst
Ekko · Jungle
11 / 6 / 8
48.7% KP
22,741
16.2% share
15,856g
226 CS · 6.7/m
aleyna#cat1
LeBlanc · Mid
6 / 4 / 6
30.8% KP
26,358
18.8% share
11,970g
218 CS · 6.5/m
monkeyDhatred#SIT
Draven · ADC
18 / 9 / 8
66.7% KP
49,058
35% share
22,932g
265 CS · 7.9/m
Candace#505
Seraphine · Support
1 / 7 / 26
69.2% KP
8,740
6.2% share
11,355g
67 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
