Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 127 days ago
5 / 4 / 8
K / D / A
61.9%
Kill participation
766.5
Damage / min
12,194g
403.6 gold / min
21
8 placed · 1 cleared
190
6.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOsin STEEL SHADE#vamos
Fiora · Top
2 / 12 / 3
23.8% KP
19,744
17.9% share
9,928g
184 CS · 6.1/m
yetis arkamdan#nrcst
Ekko · Jungle
5 / 4 / 8
61.9% KP
23,160
21% share
12,194g
190 CS · 6.3/m
314159265358979#23846
Sylas · Mid
5 / 9 / 3
38.1% KP
27,541
25% share
12,764g
210 CS · 6.9/m
Diacilixton#TR1
Jinx · ADC
9 / 9 / 4
61.9% KP
28,975
26.3% share
15,368g
273 CS · 9/m
0TANT1K#TR1
Renata Glasc · Support
0 / 6 / 14
66.7% KP
10,656
9.7% share
8,480g
36 CS · 1.2/m
Red side
VictoryErenbabba#babba
Darius · Top
7 / 7 / 2
22.5% KP
17,664
14.1% share
12,549g
244 CS · 8.1/m
Zigot Napıyon Ya#3xT
Lee Sin · Jungle
7 / 2 / 9
40% KP
20,015
16% share
16,268g
270 CS · 8.9/m
Cveps#2222
Akali · Mid
14 / 2 / 3
42.5% KP
41,851
33.4% share
15,628g
260 CS · 8.6/m
kızgın döldanlık#333
Aphelios · ADC
10 / 6 / 10
50% KP
39,037
31.1% share
17,275g
252 CS · 8.3/m
Old Faker#9102
Bard · Support
2 / 4 / 12
35% KP
6,810
5.4% share
9,372g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
