Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 127 days ago
18 / 4 / 12
K / D / A
65.2%
Kill participation
1,341.9
Damage / min
20,173g
625.5 gold / min
26
5 placed · 6 cleared
249
7.7 CS / min
Objective control
3
Dragons
2
Baron
12
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytuğçeye aşığım#ntt
Kled · Top
6 / 8 / 12
39.1% KP
28,246
18.6% share
15,369g
200 CS · 6.2/m
yetis arkamdan#nrcst
Talon · Jungle
18 / 4 / 12
65.2% KP
43,277
28.6% share
20,173g
249 CS · 7.7/m
sleep mode#oxy
Syndra · Mid
8 / 4 / 14
47.8% KP
28,109
18.5% share
13,344g
189 CS · 5.9/m
Mai Valentine#1508
Vel'Koz · ADC
7 / 4 / 9
34.8% KP
29,567
19.5% share
15,615g
242 CS · 7.5/m
Nice To Feed You#nnnnn
Camille · Support
7 / 12 / 14
45.7% KP
22,360
14.8% share
11,225g
33 CS · 1/m
Red side
Defeattomi33#togi
Gangplank · Top
15 / 13 / 5
62.5% KP
45,580
37.3% share
18,110g
307 CS · 9.5/m
prodigy1337#1337
Diana · Jungle
4 / 10 / 10
43.8% KP
20,774
17% share
11,529g
193 CS · 6/m
Sakin#WOW
Yasuo · Mid
3 / 11 / 4
21.9% KP
20,946
17.2% share
11,194g
215 CS · 6.7/m
gozdebabapro#2005
Senna · ADC
9 / 5 / 7
50% KP
25,482
20.9% share
15,631g
227 CS · 7/m
Ilovebo fun acc#1907
Zilean · Support
1 / 7 / 18
59.4% KP
9,331
7.6% share
9,003g
52 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
