Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 127 days ago
11 / 5 / 5
K / D / A
59.3%
Kill participation
1,072.5
Damage / min
11,641g
476.8 gold / min
19
2 placed · 6 cleared
182
7.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat나비보벳따우#2342
Darius · Top
6 / 8 / 8
51.9% KP
19,092
20% share
9,197g
154 CS · 6.3/m
yetis arkamdan#nrcst
Talon · Jungle
11 / 5 / 5
59.3% KP
26,186
27.5% share
11,641g
182 CS · 7.5/m
tunx#sit
Galio · Mid
2 / 9 / 11
48.1% KP
20,341
21.3% share
8,046g
145 CS · 5.9/m
Spot#TR1
Yasuo · ADC
5 / 4 / 5
37% KP
18,150
19% share
12,684g
219 CS · 9/m
Mechanic int acc#EUW
Nautilus · Support
3 / 6 / 13
59.3% KP
11,611
12.2% share
7,219g
14 CS · 0.6/m
Red side
Victoryi wanna rockkkkk#bobme
K'Sante · Top
3 / 8 / 11
43.8% KP
19,220
20.3% share
8,404g
143 CS · 5.9/m
deXpair#RANK1
Diana · Jungle
12 / 6 / 10
68.8% KP
26,816
28.3% share
14,262g
216 CS · 8.8/m
Aizen Daddy#TR1
Vladimir · Mid
12 / 5 / 10
68.8% KP
31,810
33.6% share
12,053g
193 CS · 7.9/m
past lives#ˉˉˉˉ
Jax · ADC
3 / 4 / 2
15.6% KP
9,964
10.5% share
11,270g
227 CS · 9.3/m
bebe rexha#1501
Janna · Support
2 / 4 / 23
78.1% KP
6,990
7.4% share
8,087g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
