Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 126 days ago
7 / 5 / 5
K / D / A
37.5%
Kill participation
591.8
Damage / min
12,153g
443.5 gold / min
21
10 placed · 3 cleared
188
6.9 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMrxtres#242
Sett · Top
1 / 13 / 1
6.9% KP
19,667
18% share
7,259g
127 CS · 4.6/m
SlentÐeath#TR1
Viego · Jungle
8 / 6 / 4
41.4% KP
15,857
14.5% share
12,737g
197 CS · 7.2/m
Jaquen#TR2
Kassadin · Mid
14 / 3 / 6
69% KP
46,848
42.9% share
19,683g
269 CS · 9.8/m
catay#cty
Veigar · ADC
2 / 5 / 11
44.8% KP
15,302
14% share
12,426g
226 CS · 8.2/m
Alphonzo#AG1
Bard · Support
4 / 5 / 15
65.5% KP
11,435
10.5% share
9,694g
32 CS · 1.2/m
Red side
DefeatMubarekKudurmadı#TR1
Olaf · Top
10 / 4 / 6
50% KP
30,325
29.5% share
13,614g
237 CS · 8.6/m
BoyoZZ#TR35
Kayn · Jungle
7 / 4 / 6
40.6% KP
20,064
19.5% share
11,982g
206 CS · 7.5/m
Alkyone Bia#TR1
Katarina · Mid
6 / 9 / 4
31.3% KP
24,932
24.2% share
10,484g
203 CS · 7.4/m
yetis arkamdan#nrcst
Ekko · ADC
7 / 5 / 5
37.5% KP
16,214
15.8% share
12,153g
188 CS · 6.9/m
Luffy#WWWWW
Senna · Support
2 / 7 / 12
43.8% KP
11,300
11% share
8,664g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
