Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Flex · 126 days ago
25 / 9 / 11
K / D / A
73.5%
Kill participation
1,699.5
Damage / min
20,906g
661.9 gold / min
9
10 placed · 0 cleared
179
5.7 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkyk canavari#saü
Quinn · Top
10 / 15 / 7
34.7% KP
34,375
22% share
12,853g
141 CS · 4.5/m
wcisS#666
Viego · Jungle
6 / 7 / 11
34.7% KP
22,596
14.4% share
12,935g
212 CS · 6.7/m
Montlar#TR1
Fizz · Mid
7 / 4 / 10
34.7% KP
35,400
22.6% share
13,578g
222 CS · 7/m
VAYNE OYNUYOM#TR1
Draven · ADC
15 / 12 / 9
49% KP
41,252
26.4% share
16,332g
183 CS · 5.8/m
UlinearityAC#TR1
Pyke · Support
11 / 11 / 17
57.1% KP
22,845
14.6% share
11,478g
35 CS · 1.1/m
Red side
VictorySarhoşGrandmastr#JIRO
Aatrox · Top
6 / 7 / 9
30.6% KP
31,677
22.1% share
14,475g
245 CS · 7.8/m
Sagryus#Yark
Kha'Zix · Jungle
15 / 7 / 1
32.7% KP
24,205
16.9% share
15,145g
203 CS · 6.4/m
Enki#aku
Sion · Mid
1 / 9 / 18
38.8% KP
16,752
11.7% share
12,259g
191 CS · 6/m
yetis arkamdan#nrcst
Ekko · ADC
25 / 9 / 11
73.5% KP
53,675
37.5% share
20,906g
179 CS · 5.7/m
Torii#Birb
Mel · Support
2 / 17 / 11
26.5% KP
16,976
11.8% share
9,806g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
