Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Flex · 126 days ago
16 / 9 / 6
K / D / A
44.9%
Kill participation
1,193.3
Damage / min
16,655g
653.6 gold / min
22
9 placed · 2 cleared
191
7.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatprzy#0000
Jax · Top
0 / 9 / 1
3.7% KP
7,887
10.2% share
7,380g
160 CS · 6.3/m
MADDE BAĞIMLISI#5252
Vi · Jungle
3 / 10 / 2
18.5% KP
4,920
6.4% share
8,596g
123 CS · 4.8/m
MameHaci#9838
Malzahar · Mid
7 / 9 / 3
37% KP
21,657
28% share
11,116g
180 CS · 7.1/m
siki#031
Brand · ADC
9 / 9 / 7
59.3% KP
20,266
26.2% share
10,451g
113 CS · 4.4/m
OS2MEN#4545
Xerath · Support
8 / 12 / 10
66.7% KP
22,706
29.3% share
9,651g
58 CS · 2.3/m
Red side
VictoryHEPİNİZE YETERİM#BABAG
Kennen · Top
7 / 3 / 6
26.5% KP
18,507
17.3% share
11,572g
191 CS · 7.5/m
wcisS#666
Lee Sin · Jungle
10 / 0 / 3
26.5% KP
13,428
12.5% share
12,439g
172 CS · 6.7/m
UlinearityAC#TR1
Riven · Mid
14 / 6 / 9
46.9% KP
34,659
32.3% share
14,848g
166 CS · 6.5/m
yetis arkamdan#nrcst
Ashe · ADC
16 / 9 / 6
44.9% KP
30,408
28.3% share
16,655g
191 CS · 7.5/m
Torii#Birb
Neeko · Support
2 / 9 / 8
20.4% KP
10,269
9.6% share
7,056g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
