Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 119 days ago
14 / 4 / 4
K / D / A
51.4%
Kill participation
780.8
Damage / min
17,151g
546.5 gold / min
33
5 placed · 5 cleared
218
6.9 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDiass#Aks
Trundle · Top
9 / 6 / 4
37.1% KP
29,198
29.3% share
14,126g
235 CS · 7.5/m
yetis arkamdan#nrcst
Ekko · Jungle
14 / 4 / 4
51.4% KP
24,504
24.6% share
17,151g
218 CS · 6.9/m
Mikrop#4444
Ahri · Mid
6 / 7 / 9
42.9% KP
18,212
18.3% share
13,044g
224 CS · 7.1/m
NEXT ADKING#TR11
Yunara · ADC
3 / 8 / 8
31.4% KP
19,835
19.9% share
16,140g
313 CS · 10/m
devn#0000
Blitzcrank · Support
3 / 6 / 11
40% KP
7,756
7.8% share
9,217g
25 CS · 0.8/m
Red side
VictoryMubarekKudurmadı#TR1
Olaf · Top
1 / 11 / 6
22.6% KP
17,619
14% share
11,923g
254 CS · 8.1/m
1kan#vio
Diana · Jungle
7 / 2 / 9
51.6% KP
24,618
19.6% share
15,880g
281 CS · 9/m
Mew#7174
Yasuo · Mid
11 / 7 / 7
58.1% KP
38,051
30.3% share
18,233g
299 CS · 9.5/m
Nehir Sheni#muz
Lux · ADC
10 / 6 / 9
61.3% KP
27,617
22% share
15,514g
257 CS · 8.2/m
Hansei#精神力
Senna · Support
2 / 9 / 16
58.1% KP
17,809
14.2% share
10,261g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
