Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 117 days ago
8 / 8 / 11
K / D / A
42.2%
Kill participation
989.1
Damage / min
14,786g
429.4 gold / min
28
7 placed · 3 cleared
208
6 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathayalet sevgilim#star
Darius · Top
10 / 8 / 5
33.3% KP
25,674
18.2% share
15,374g
230 CS · 6.7/m
feringhee#sikti
Jayce · Jungle
11 / 10 / 9
44.4% KP
46,104
32.6% share
18,916g
280 CS · 8.1/m
Berkant Göktan#Mid
LeBlanc · Mid
13 / 6 / 10
51.1% KP
32,314
22.9% share
16,471g
233 CS · 6.8/m
Zephyr#ZVA4
Caitlyn · ADC
5 / 10 / 8
28.9% KP
16,684
11.8% share
11,981g
182 CS · 5.3/m
Tunaylol#2805
Elise · Support
6 / 11 / 19
55.6% KP
20,470
14.5% share
12,095g
29 CS · 0.8/m
Red side
VictoryΨ Piedra#1922
Akali · Top
15 / 11 / 4
42.2% KP
34,800
23.1% share
16,157g
187 CS · 5.4/m
yetis arkamdan#nrcst
Naafiri · Jungle
8 / 8 / 11
42.2% KP
34,057
22.6% share
14,786g
208 CS · 6/m
Arda Güler#onbeş
Irelia · Mid
4 / 15 / 13
37.8% KP
23,031
15.3% share
13,213g
197 CS · 5.7/m
Luffy#WWWWW
Seraphine · ADC
11 / 6 / 22
73.3% KP
43,937
29.1% share
18,403g
262 CS · 7.6/m
Jaden McDaniels#TR3
Yuumi · Support
7 / 5 / 26
73.3% KP
14,976
9.9% share
12,365g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
